CASE STUDY / 03MOBILE COMMERCE

OKAYVELO

Designing confidence into a high-consideration purchase.

A mobile bike-shopping experience that makes comparison easier, keeps checkout moving, and places reassurance where commitment feels highest.

See the decisions ↓
A set of Okay Velo mobile e-commerce screens showing bike discovery, comparison, and checkout
COMPARE / 02 MAXGUEST CHECKOUTSECURE / CLEAR / FAST
RoleSole UX/UI designer
TimelineOct–Nov 2025
ScopeResearch → prototype → test
ToolsFigma · Miro · Canva
01Challenge

A bike is not an impulse buy. The interface had to respect the weight of the decision.

High-ticket e-commerce creates two connected problems: shoppers need enough information to choose well, then enough confidence to complete the transaction. Solving only the checkout would leave the harder decision untouched.

THE USER PROBLEM

“Which bike is actually right for me?”

Specifications lived on separate pages, important differences were hard to retain, and too much detail made narrowing a choice harder.

THE BUSINESS RISK

Uncertainty compounds near payment.

Account gates, weak delivery context, and invisible reassurance gave shoppers more reasons to leave at the most valuable point in the flow.

HOW MIGHT WEHelp riders move from “I’m still comparing” to “I’m ready to buy” without rushing either decision?
SCOPE

I focused on the critical path from browsing through confirmation. The concept was evaluated as a prototype; the goal was to validate comprehension and confidence, not claim production conversion impact.

02Research

I studied the moments where familiar commerce patterns either reduce effort—or add doubt.

I combined secondary research with walkthroughs of Trek, Amazon, and Target. The audit compared product discovery, comparison support, account requirements, checkout progression, and trust signals.

01TREK

Closest product context. Useful technical depth, but a high volume of specifications increases the need for hierarchy.

PRODUCT EXPERTISE
02AMAZON

Familiar, compressed checkout patterns reduce interpretation even when the underlying transaction is complex.

CHECKOUT FAMILIARITY
03TARGET

Clear fulfillment and payment hierarchy shows how logistical information can reassure before commitment.

FULFILLMENT CLARITY
Alex, the primary Okay Velo research persona
PRIMARY PERSONA / ALEX

A serious rider who researches before committing.

Alex represents a high-intent shopper who will invest in the right bike, but needs a fast way to compare meaningful differences and enough reassurance to purchase online.

Needs
Scannable specifications, side-by-side context, guest checkout
Avoids
Forced accounts, unclear delivery, cluttered product navigation
Trusts
Warranties, reviews, payment security, transparent next steps
03Synthesis

Research only matters when it changes the interface.

Three patterns became design decisions. Each one connects an observed friction point to a specific product response.

01

Comparison was improvised

SIGNAL

Shoppers bounced between product pages and tried to remember meaningful differences.

DESIGN RESPONSE

Create one side-by-side view and cap it at two bikes so the decision stays readable on mobile.

02

Commitment arrived too early

SIGNAL

Mandatory account creation added a new decision at the exact moment shoppers were ready to pay.

DESIGN RESPONSE

Lead with guest checkout and make account creation an optional benefit—not a gate.

03

Trust cues were easy to miss

SIGNAL

Security, warranty, and delivery information only helped when it appeared near the decision it supported.

DESIGN RESPONSE

Place reassurance inside comparison, cart, payment, and confirmation—not in a distant policy page.

04Exploration

The first job was proving the journey—not polishing the screens.

Low-fidelity wireframes mapped one continuous path from discovery to purchase. This made it possible to challenge the information order, comparison model, and checkout sequence before visual design raised the cost of change.

01Home
Low-fidelity Okay Velo Home screen
02Browse
Low-fidelity Okay Velo Browse screen
03Bike detail
Low-fidelity Okay Velo Bike detail screen
04Compare
Low-fidelity Okay Velo Compare screen
05Comparison
Low-fidelity Okay Velo Comparison screen
06Cart
Low-fidelity Okay Velo Cart screen
07Checkout
Low-fidelity Okay Velo Checkout screen
08Confirmation
Low-fidelity Okay Velo Confirmation screen
DISCOVER→NARROW→COMPARE→CHECK OUT→CONFIRM
05Visual system

Technical enough for the product. Simple enough for the purchase.

Space Grotesk, a focused blue spectrum, direct labeling, and consistent controls give Okay Velo a precise identity while preserving the predictability people rely on in commerce.

TYPE / SPACE GROTESKAa

Clear geometry supports dense product information without making the interface feel clinical.

COLOR / SIGNAL BLUE

#0055FF carries action and system status. Black, white, and blue tints keep the rest of the hierarchy quiet.

INTERACTION RULEONE PRIMARY ACTION PER VIEW.

Strong CTA contrast and stable placement reduce the need to re-learn each step.

06Testing

The first round exposed where the design looked clear—but did not yet behave clearly.

I ran two rounds of prototype testing. Round one identified breakdowns in comparison state, specification density, and the visibility of reassurance. I revised those moments, then used a five-participant second round to check whether the changes held.

01
WHAT I SAW

People expected selected bikes to appear immediately.

WHAT I CHANGED

Made compare status visible and turned selection into a clear, persistent system state.

02
WHAT I SAW

The first specification table felt dense and encouraged skimming.

WHAT I CHANGED

Reduced simultaneous detail, strengthened category hierarchy, and kept the comparison to two bikes.

03
WHAT I SAW

Existing trust cues were overlooked during the first checkout test.

WHAT I CHANGED

Moved security and delivery reassurance closer to payment and made the guest path unmistakable.

ROUND 02 / VALIDATION5/5

participants completed guest checkout without assistance.

The revised compare flow worked as expected, and trust cues were noticed earlier in checkout.Qualitative prototype finding — not a production conversion metric
07Final experience

One connected journey from curiosity to confirmation.

The final prototype supports the full decision arc: discover an option, narrow the field, compare two bikes, check out as a guest, and leave with a clear confirmation.

01Two-bike comparison

A deliberate limit keeps differences legible on a small screen.

02Guest-first checkout

Purchase intent is not interrupted by an account requirement.

03Contextual trust

Security and delivery details appear beside the decisions they support.

Final Okay Velo Discover screen
01Discover
Final Okay Velo Narrow screen
02Narrow
Final Okay Velo Evaluate screen
03Evaluate
Final Okay Velo Compare screen
04Compare
Final Okay Velo Cart screen
05Cart
Final Okay Velo Pay screen
06Pay
Final Okay Velo Confirm screen
07Confirm
08Reflection

Trust is not a badge. It is the cumulative result of understandable decisions.

Okay Velo taught me that established commerce patterns rarely need reinvention. They need sharper prioritization, better timing, and clearer relationships between information and action.

WHAT I WOULD TEST NEXT

Real inventory, real tradeoffs.

Connect the prototype to representative product data, test specification comprehension across rider experience levels, and validate delivery expectations with realistic edge cases.

WHAT I WOULD MEASURE

Behavior beyond usability.

In production, I would track compare usage, checkout entry, guest completion, field errors, abandonment by step, and post-purchase support questions.

THE LIMIT OF THIS STUDY

Confidence was observed—not monetized.

Prototype testing supports the clarity of the revised flow. It does not establish revenue or conversion lift, which would require live behavioral data.